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Jane Apostol

Technical Designer

As a Technical Designer, I brainstorm game ideas, develop mechanics, and optimize those systems for performance. I specialize in rapid prototyping, animation state machines, playtest analysis, and cross-disciplinary team leadership to create memorable experiences.

I have a BA in Digital Arts and Sciences, specializing in Game Design. I am currently in the progress of completing my MS in Interactive Media at the Florida Interactive Entertainment Academy (FIEA) within the Technical Design sub-track.​

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I'm open to working remote or relocating for an in-person role. Feel free to contact me through email jnapostol@gmail.comDownload my resume below!

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